• Evie Finch @ewie
    April 19, 2025 at 6:13 am

    LEO Construction: Labor Solutions

    Haas-Bioroid Identity: Division

    Minimum Deck Size: 45 – Influence: 15

    Once per turn → Trash 1 rezzed bioroid card in the root of or protecting the attacked server: End the run.

    Workers of the Worlds, Delivered.

    3 stars

    (Evie here: This card review was contributed by NotAgain, make sure to follow him on everything.)

    HB glacier in full swing and no longer restricted by 12 influence either! I've always felt Isaac was a very good card, it just needed a deck and this is where you slap in 3x and feel good about it. This is very much purple ag and knowing how busted and annoying ag was, this feels so much more with stegodon, triestes (and god forbid some prison build that no one is cooking certainly). This definitely needs more bioroid support though, the question is will we see it?

    Additionally this also warps future bioroid design space, that does seem like a downside but I feel the addition of a glacier ID that doesn't rely on advanceable ice is worth the trade off.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    April 15, 2025 at 1:08 am

    Shred

    Anarch Event: Run

    Play cost: 1 – Influence cost: 1

    Run any server. The first time the Corp would end that run, prevent the run from ending unless the Corp reveals and trashes X cards from HQ at random. X is equal to the number of cards in the root of the attacked server.

    2 stars

    I see this falling into a tier above niche utility card. Not high above niche utility card, but I think it’ll see play outside of tech for Anoetic Void and Manegarm Skunkworks. When? Not often, but maybe every now and then as a pseudo-Bankhar on servers you know have a barrier somewhere. Also I guess as protection against that new HB identity.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    April 11, 2025 at 3:48 am

    Nanomanagement

    Haas-Bioroid Operation

    Play cost: 2 - Influence cost: 2

    Gain click click.

    “I am a very reasonable manager. I do not expect my staff to do anything I could not do.”
    —Bass CH1R180G4

    2 stars

    They reprinted Biotic Labor. It’s a word for word reprint. Even the influence is the same.

    2 stars.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    April 11, 2025 at 3:43 am

    AU Co.: The Gold Standard in Clones

    Jinteki Identity: Division

    Minimum Deck Size: 45 – Influence: 15

    Whenever you do damage or trash 1 or more cards from HQ, place 1 power counter on this identity.

    When your turn begins, you may remove 2 hosted power counters to look at the top 3 cards of R&D. Trash 1 of those cards and add the rest to HQ.

    5 stars

    I’m sorry chat, we’re cooked. We’re so fucking cooked. They printed better Maxx in Jinteki. If you thought drawing 1 additional card every turn was strong, how about drawing 2 additional cards each turn? On top of that, here is every single card that enables AU Co. That’s a lot! That’s some numbers! And you can stockpile counters! And Your Digital Life is only 2 influence! Literally the only way this deck loses is if Jinteki as a faction turns out to not have the tools to play regular Netrunner.

    If reg Jinteki becomes a thing, this deck will be at the forefront and it will be terrifying. It might still be terrifying anyways.

    Note

    The original version of this review mistakenly said that AU Co. trashing 1 of the 3 cards it looks at counts as trashing a card from HQ. It does not. The card is still in R&D when getting trashed. Sorry about that.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    April 11, 2025 at 3:35 am

    Side Hustle

    Neutral Resource: Job

    Install cost: 2 – Influence cost: 0

    When you install this resource and whenever a run begins, place 1 credit on this resource.

    When there are 6 or more hosted credits, take all credits from this resource, trash it, and draw 1 card.

    “They were fast, friendly, and efficient. ★★★★☆.” —satisfied customer

    2 stars

    What is the value of adding the phrase "draw a card" to a card? What I mean is: imagine you had a card that was running a bit weak. How much would it increase the power level solely from slapping "draw a card" to the very end of it? How much value does it give?

    In Hearthstone, "draw a card" is worth approximately 1.5 mana,1, and something I'd hear is that Blizzard would make a card, realize it was under or overpowered in a way that can't be fixed by tweaking numbers, and would solve this problem by sticking "draw a card" or "discover a card" on it.

    Anyways, all of this is a really long winded way of saying that Side Hustle is too weak. The numbers are too small and drawing a card is not enough to make up for it. Maybe it'll see play just because everyone will be too desperate for money with no Daily Casts, but who can say for sure.

    Footnotes

    1. I can't find a real source for this claim, but I probably heard it from (the Hearthstone player) Trump's Hearthstone card reviews. I was also able to find a source (How to find undervalued Hearthstone cards automatically) which values drawing a card at 1.84 mana. This was released during the first set of Hearthstone, so it makes sense that power creep would lower the cost more over time. ↩

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    April 10, 2025 at 4:04 pm

    Ryō “Phoenix” Ōno

    Anarch Identity: G-mod

    Pronouns: Any/All

    Minimum Deck Size: 45 – Influence: 17 – mu limit: 4 – Base link: 0 

    The first time each turn a run becomes successful after a subroutine resolved during that run, gain 1 credit and the corp trashes 1 card from HQ.

    Light up, flame out, and burn it all down.

    3 stars

    The SBT groundhog saw its shadow and we all know what that means: 2 more years of Hoshiko1!

    That’s right, the ban list for elevation came out and while they thought it was prudent to go for Creative Commission (valid), Daily Casts (interesting but go off), and Moshing (boo), Hoshiko will continue her reign as the de facto best ID in Netrunner until Ashes rotates out I guess.

    What does this have to do with the new kid on the block? It means our dearly beloved Ryō “Phoenix” Ōno will probably see about as much play as Seb and Esâ do now; not much but still above fringe. It’s a shame because I really love the vibes Ryō is giving off. They’re Anarch ID that rewards you for playing aggressively and tanking ice, and I really like the danger that comes from forcing you tank a to subroutine and succeed at the run. Ryō feels like Anarch at its most Anarch. Unfortunately great flavor is still worse than a massive pile of draw that enables whatever strategy you want to do.

    If Hoshiko ever gets quick banned for being Hoshiko, Ryō goes up to 4 stars.

    Footnotes

    1. Oh I just saw in the newest NetrunnerDB update, Hosh now has a toggle to flip the card from front to back. Very cool NRDB, very cool. ↩

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    April 7, 2025 at 4:06 am

    Top-Down Solutions

    Haas-Bioroid Operation

    Play cost: 2 – Influence cost: 2

    Draw 2 cards. Install up to 2 cards from HQ (one at a time).

    “The instability of human braintapes is directly proportional to the number of limbs on a given bioroid, so we’ve begun phasing them out for something better-equipped. A human braintape could be working beside an octopus for weeks and never have an inkling.”—Maía Mínervudóttir, R&D

    2 stars

    I really don’t know how to feel about this card. It’s exceptional on turn 1, giving you the entire turn in one click, but I think it’s kind of dogshit outside of turns 1 or 2. I’d ask myself, “Would people be willing to run three copies of this card to maximize their chance of getting a free turn in turn 1?” but the answer is immediately and obviously “Yes”. We’ve seen time and time again in multiple card games that people are willing to trade a lot to get a really strong first turn.

    I’m going to remain mixed on this card until it either sees massive play or no play. I’m currently betting on no play, but I’m fully accepting the reality where it’s run in every single HB deck.

    Maybe just read Veronica’s Writeup on it. She’s got good thoughts on this card.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    March 22, 2025 at 4:44 pm

    Anthill Excavation Contract

    Weyland Asset: Industrial

    Rez cost: 3 – Trash cost: 1 – Influence cost: 2

    When you rez this asset, load 8 credits onto it. When it is empty, trash it.

    When your turn begins, take 4 credits from this asset and draw 1 card.

    “If you lived here, you’d be at work by now!”

    — Weyland recruiter

    4 stars

    The online TCG Hearthstone has a statistic called drawn winrate. Drawn winrate, to keep things simple, is a measure of what the expected winrate of a deck is in games where you have drawn this card. Another way of viewing this can be, "How much more likely would I be to win if I drew this card right now?"1 All of this brings me to Rashida Jaheem, so let's talk about her.

    One of the great failings of Rashida Jaheem is, I would venture to say, she has a high drawn winrate. An early Rashida can really give you the gas you could ever need, and then some, and if you never draw her, you can find yourself struggling to get the cards and money you need to get your game plan going. Now imagine the drawn winrate for two Rashidas, or three Rashidas. I think you can see my point. Rashida Jaheem is just one card with a lot of concentrated swing potential, and whether or not you can draw that one card early enough can often be the difference between winning or losing. I think it can be easy to say that Null Signal does not want to repeat the mistakes of Fantasy Flight and print a card that puts that much winning into a single package.

    Anthill Excavation Contract is, in my opinion, an attempt to print a worse Rashida. When played like Rashida, it only gives you 1 credit and 1 draw, which isn't great, but the turn afterwards, it will give you 4 more credits and a second draw, which is a bit better. Is it as immediately good as Rashida? No. But I think that's the point. Rashida was too good, and this is worse. This should result in slower games, with less swing value from drawing an early Anthill Excavation Contract, while still giving the corp some gas.

    Will Anthill see play outside of Weyland? I doubt it. I think there'll be some decks that reach for it, but it's very likely that it'll stay a Weyland-only card, albeit a very commonly played one.

    Footnotes

    1. I was able to find a breakdown of these stats on hsguru, so you can find more information there. Needless to say, it's a pretty interesting set of numbers. For those who are more magic-inclined, I have also located a pretty neat article by magic the gathering data science about similar sorts of statistic in mtga. ↩

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    March 19, 2025 at 3:50 am

    Kessleroid

    Weyland Ice: Barrier

    Rez cost: 2 – Strength: 1 – Influence cost: 1

    The Runner cannot trash this ice (while it is rezzed).

    sub End the run.

    sub End the run. 

    “The detritus of failed incursions accumulates. Instead of sweeping it all away, the parsimonious sysop should nudge this debris into defensive positions in the server’s metagravity well.”
    — Moira Virtue, Ice Engineering, KKU

    4 stars

    Cheap facecheck dropped. We’re losing Ice Wall, so this will be appreciated. I have no idea if they’re going to print a replacement for Border Control as well, but cheap ice always see play, and it doesn’t hurt that this is immune to the currently (and likely futurely) very powerful Arruaceiras Crew.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
  • Evie Finch @ewie
    March 17, 2025 at 12:29 pm

    Syailendra

    Weyland Ice: Code Gate – AP

    Rez cost: 4 – Strength: 5 – Influence cost: 3

    You can advance this ice.

    When the Runner encounters this ice, if it has 3 or more hosted advancement counters, place 1 advancement counter on an installed card you can advance.

    sub Place 1 advancement counter on an installed card you can advance.

    sub The Runner loses 2 credits.

    sub Do 1 net damage.

    3 stars

    Huh. Weyland is losing only one good code gate, and that’s Hortum. Is this playable over other code gates? I don’t think so. It’ll see play in the sense that every new Elevation card will see play, but I don’t think it’s going to make a splash. Cool art though.

    1. #netrunner
    2. #elevation
    3. #card reviews

    View Comments
Prev ( 4 of 5 ) Next